1 # Microsoft Developer Studio Project File - Name="client" - Package Owner=<4>
2 # Microsoft Developer Studio Generated Build File, Format Version 5.00
5 # TARGTYPE "Win32 (x86) Console Application" 0x0103
7 CFG=client - Win32 Release
8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
9 !MESSAGE use the Export Makefile command and run
11 !MESSAGE NMAKE /f "client.mak".
13 !MESSAGE You can specify a configuration when running NMAKE
14 !MESSAGE by defining the macro CFG on the command line. For example:
16 !MESSAGE NMAKE /f "client.mak" CFG="client - Win32 Release"
18 !MESSAGE Possible choices for configuration are:
20 !MESSAGE "client - Win32 Release" (based on "Win32 (x86) Console Application")
21 !MESSAGE "client - Win32 Debug" (based on "Win32 (x86) Console Application")
25 # PROP Scc_ProjName ""
26 # PROP Scc_LocalPath ""
30 !IF "$(CFG)" == "client - Win32 Release"
33 # PROP BASE Use_Debug_Libraries 0
34 # PROP BASE Output_Dir ".\Release"
35 # PROP BASE Intermediate_Dir ".\Release"
36 # PROP BASE Target_Dir "."
38 # PROP Use_Debug_Libraries 0
39 # PROP Output_Dir ".\Release"
40 # PROP Intermediate_Dir ".\Release"
41 # PROP Ignore_Export_Lib 0
43 # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c
44 # ADD CPP /nologo /MD /W3 /GX /O2 /I "..\include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FD /c
46 # ADD BASE RSC /l 0x406 /d "NDEBUG"
47 # ADD RSC /l 0x406 /d "NDEBUG"
49 # ADD BASE BSC32 /nologo
52 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
53 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib yaz.lib /nologo /subsystem:console /machine:I386 /libpath:"..\release"
54 # Begin Special Build Tool
59 PostBuild_Desc=Copy client.exe
60 PostBuild_Cmds=copy $(OutDir)\$(TargetName).exe $(ProjDir)\..\..\bin
61 # End Special Build Tool
63 !ELSEIF "$(CFG)" == "client - Win32 Debug"
66 # PROP BASE Use_Debug_Libraries 1
67 # PROP BASE Output_Dir ".\client__"
68 # PROP BASE Intermediate_Dir ".\client__"
69 # PROP BASE Target_Dir "."
71 # PROP Use_Debug_Libraries 1
72 # PROP Output_Dir ".\Debug"
73 # PROP Intermediate_Dir ".\Debug"
74 # PROP Ignore_Export_Lib 0
76 # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c
77 # ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FR /FD /c
78 # SUBTRACT CPP /YX /Yc /Yu
79 # ADD BASE RSC /l 0x406 /d "_DEBUG"
80 # ADD RSC /l 0x406 /d "_DEBUG"
82 # ADD BASE BSC32 /nologo
85 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386
86 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib yaz.lib /nologo /subsystem:console /incremental:no /debug /machine:I386 /libpath:"..\debug"
87 # Begin Special Build Tool
92 PostBuild_Desc=Copy client.exe
93 PostBuild_Cmds=copy $(OutDir)\$(TargetName).exe $(ProjDir)\..\..\bin
94 # End Special Build Tool
100 # Name "client - Win32 Release"
101 # Name "client - Win32 Debug"
102 # Begin Group "Source Files"
104 # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90"
110 # Begin Group "Header Files"
112 # PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd"
114 # Begin Group "Resource Files"
116 # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"